Clients would be irrational to pay for a recruiting service which removed 0 bits of uncertainty as to the quality of presented candidates (by the client's definition of quality). It's safe to generalize that recruiting services which survive reduce uncertainty or at least give a strong impression that they do, i.e., they discriminate among candidates in some way (I don't mean discrimination in the legal or pejorative sense).
This isn't an accusation of wrongdoing, just a simple observation about reality. The incentive for a recruiter using a game like this really isn't for every candidate (err, I mean, player) to be seen as equally recommendable. Even if you were so suicidally idealistic that you saw it that way, clients wouldn't. But you aren't stupid, you know that.
quote66555 is right to think that there is an incentive for extensively recorded details to be used as a signal of his individual "quality" as a candidate. And if he is not in the top n% (where n < 100) then at best he will not be recommended. So it is possible that his little delays or minor fuckups will count against him, assuming he cares about being recommended. It's a reasonable thing for him to think. He isn't scare-mongering.