Its a major misconception that emulators are easier for Xbox/PS4/Xbox one because they use x86. According to that logic it should be super easy to port something from windows to linux x86_64, but compiling the same program for x86_64 and ARM linux should be very hard. Turns out it is the complete opposite.
Here's what the developer of CBXB (a xbox original emulator) has to say about it, gives the reasons as to why it is to blatantly false: http://www.neogaf.com/forum/showpost.php?p=48088464&postcoun... (original is deleted)