I'm usually left wondering if anyone else know about the multiprocessing module. Specifically the Pool class.
For pretty much everything else that people use multithreaded applications for in the past (encoding, image editing)- multinode processing is vastly superior to multithreaded. Erlang calling out to C (if even necessary) is going to win there over most. Or you could use Python or whatever you wanted.
The Java/Go way of local multithreaded applications seems archaic to me.