Second, museums and archives are now permitted to circumvent copy protection in the pursuit of preservation. This means that huge stores of old games that are otherwise unavailable are now legally preservable by institutions like Stanford, The Museum of Art and Digital Entertainment, and Archive.org. Of note is the fact that the Atari ST catalog of software was preserved on pirate disks, and we've yet to find any other way to save some of those pieces of software, aside from just preserving the pirate disks. This does not mean these titles can be redistributed, only that they can be modified for the sake of preservation.
Additionally, this means museums can preserve devices that circumvent copy protection, such as floppy-to-SNES devices, which we have a few of at the MADE. Modded XBoxes can now also be preserved in an institution.
The bits that help museums means a great deal for preservation of digital assets as a whole. This was a lot of work to get done, so a huge thanks goes out to the EFF, Stanford, MIT, Harvard and Archive.org for all their hard work to get this done!
But once the copyright expires on the disks, they may then be redistributed?
> and considered fair use
The 1201 exemption process doesn't adjudicate whether things are fair use in a way that's binding on courts, although the Copyright Office does believe that it has to express some opinion about that the uses it approves are noninfringing. But a court doesn't have to agree with that substantive question: if someone sued you for running the server they could argue that it's not a fair use, and the court that they sue you in isn't bound to agree that the Copyright Office was right to view it as noninfringing (or that this is true in the particular circumstances).
That sounds to me like it would allow you to patch a game you already owned, but not to copy and sell that game. How does it help GOG?
For GOG to sell a game at all already requires that they explicitly cut a deal with the game owner. Fixing the game to run on a modern computer is a trivial part of that deal (and something they already do with their whole inventory).
Not enough coffee this morning.
So if they got permission to sell a version that can run on Windows, then they could later on patch it to make it run on Linux and other systems as well.
It doesn't not however give people the license to sell those games commercially doesn't matter if they are "abandonware" or not.