And VFX software! :)
Not even fully on C++11 yet!
Vil: How's it going?
Not even fully on C++11 yet!
Vil: How's it going?
We'll hopefully be moving to compilers capable of supporting c++11 at work soon - maybe even in 2016 if we're lucky - but it'll probably be an even longer wait before we can start using c++11 features in our code. Still, a guy can dream...
Yeah, there's a bit of c++11 going on here - but until all the DCC apps move next year, as you say, it's going to be a while.