I've used the following in the past with a lot of success, for one-click fixing Photoshop banding.
24-bit images are 'good enough' and dithering would just add another step to the asset workflow.
I can remember the days with a 1MB video card and Windows 95 - switching between 16-bit color at 800x600, or 8-bit color at 1024x768. Resolution vs dithering...
But that’s currently only used by designers.
It's better than 24 bit color but doesn't solve the problem.
I might be a non-issue - either not noticeable or not distracting - and the real reason is that people just don't see banding as a problem or that the rendering overhead per-frame is too much.
As this article [1] shows, even with animated gifs you have often unstable dithering with artifacts somewhere in the image.
[1] http://blog.pkh.me/p/21-high-quality-gif-with-ffmpeg.html