Now this is ugly:
x.add(x.add(ONE).pow(2).subtract(x))
Especially because sometimes it is difficult to decide whether you should have x.foo(y) or y.foo(x). However,
add(x, sub(pow(add(x, ONE), 2), x))
Is perfectly acceptable in my opinion (add some indentation if it's difficult to read). As long as you can pass parameters and return values without tricks (ie. passing pointers), this is quite nice. You should even be able to do this in Java with "import static". Or C++ with function overloading.
I'm definitely not a fan of C++ -style operator overloading, where you only have a finite amount of operators with set precedence/associativity and then they get overloaded to meanings that the symbols don't convey. On the other hand, I'm not sure what to think of Haskell either (where you can define arbitrary operators, like >>=, <+> or <$>). It's not as limited as C++, but there are some quite nasty examples that have gone overboard with operators.
Overall, it seems like operator overloading adds a lot of complexity to a language but the benefit is arguable.