Personally, I absolutely love the design of the Soviet space vehicles.
Perhaps it's a result of the chronic underfunding of the program, but the utilitarian look for the LK3 lander is amazing.
Perhaps it's a result of the chronic underfunding of the program, but the utilitarian look for the LK3 lander is amazing.
By the way, the 1998 battlezone remake did a really good job at transferring the very different design languages of the US and the USSR military-industrial complexes to a space fantasy game setting. The recognizable styles of the fantasy designs were what opened my eyes to the clear differences in their real life counterparts. Military high tech, with its single-buyer nonmarket and extreme focus on function sure is a surprising place to find recognizable design languages!