It was one of the few free resources on this subject I could find at the time, and I am forever grateful.
[1] http://archive.gamedev.net/archive/reference/articles/articl...
It was one of the few free resources on this subject I could find at the time, and I am forever grateful.
[1] http://archive.gamedev.net/archive/reference/articles/articl...
smith9@batis.bis.und.ac.za
This address doesn't exist anymore. It didn't even work at the time I worked through those tutorials. So I never got a chance to thank him and all those other people who were writing all those great tutorials.BTW, it is too bad that the contained ANSI art is displayed in the wrong character set on all those websites who are mirroring those old tutorials. It should be the old DOS character set, but the browsers show that as LATIN-1 or similar.
Now that I think about it, I'm pretty sure there were. I probably just wasn't looking in the right places.
I don't know. I think a lot of us take for granted the amount of high-quality digitized information that's network accessible now.
Before book scanners, before digital publishing, I remember everything on the internet having to have been created specifically for the internet. Remember the "amazing" early digital scanner / cameras? I remember seeing my first scan (I think it was of a wine bottle label, oddly enough) and thinking "Wow, that's something from the real world!"