Both players get the same time controls, seems fair to me
But if you're saying humans might fare better against computers in a game with a longer time control, I suspect that's true
Both players get the same time controls, seems fair to me
But if you're saying humans might fare better against computers in a game with a longer time control, I suspect that's true
The human's strength is intuition and insight. They can look at a move and have a good understanding of strengths and weaknesses of positions by "feel" developed by long practice of the game. More time doesn't really help this much.
Another part of the game is "reading" -- playing out scenarios of response and counter-response to evaluate how strong a move is. The computer excels at this, because it can play out as many moves as its computation time allows and remember all the results with complete accuracy. Humans are slower and prone to mistakes when they do lots of reading.
So adding clock time lets the computer increase its advantage over the human in reading depth, but doesn't so much increase the human's advantage of intuition and insight.
It seems that additional time might actually work _against_ humans and for AlphaGo.