That video was hovering around 88% CPU usage whilst playing. It's hard to get excited about a technology you know'll ultimately just burn your battery at a dire rate in comparison to a native app.
But at least they're actually fighting back with something other than cheap digs and made up facts and figures this time.
Maybe they fired the PR department and hired better programmers.
If anything they're taking way, way too long. It makes no sense to harp on Apply when they haven't even been able to release on a willing platform yet.
On the other hand, I can't help but think that Adobe is sacrificing depth for breadth, and spreading their resources thin across all the areas where they are trying to compete. Considering how poorly Flash runs on Linux and OSX, I'm nervous about this devolving into yet another "write once, debug everywhere" nightmare.
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
6566 zak 20 0 161m 35m 15m R 60 0.9 0:28.16 npviewer.bin
That does seem to be a bit much to simply uncompress and render a low-res video on a T9600 running 64-bit Linux.