I disagree that it's a way to shift responsibility. The devs are responsive and the game is very stable. I can't tell you the number of times I've watched a bit of an older let's play series and some minor complaint or wish has since been addressed.
Many games are like that, but not Factorio. So, it just comes down to semantics and what EA means, vs. what perhaps it should be.
I can forgive them since that often means that they focus on realising their big dream instead of making a big buck out of half their dream. Imho not good for them but quite good for me, since I get to play deeper games.
(On the other hand Minecraft released one day, but is still changing quite a lot. I don't know what a good label for "well-playable, but evolving" is... )
Factorio is not one of them, IMO.