* ~5.5 TFLOPs on FP64
* "About 2x" performance on FP32 (so 11 TFLOPs)
* "Up to 2x" performance on FP16 (compared to FP32, so about 22 TFLOPs).
* FP16 is also aimed to neural nets training, because when the weights of the net are FP16, it's a more compact representation.
* 3840 general purpose processors.
* More/better texture units, memory units, etc. So it's not about raw power, but also about a better design.
Guess that's about the important stuff. I just skimmed the article over the top, reading a bit here and there, but that seemed to be the most remarkable stuff.