One-shot viewing or 48h rental should probably be <£1.
One-shot viewing or 48h rental should probably be <£1.
[1]: Bear in mind that the only "full-price purchases" that matter are ones that actually occur. With my gaming habits, I'm perfectly happy to work in the indie space and years behind the mainstream, plus my laptop isn't even in the running to run the latest & greatest right now. I buy many cheap things from Steam, but it doesn't displace full-price purchases because I was never going to make them. If Steam was just a "full-price game service", I wouldn't even have an account. Instead, they've probably made at least $100 from me of profit.
And yes, Valve profits off you. But if you were the only game consumer there was, Steam would cease to exist.
While that is not literally false, it is incomplete and leads to false conclusions. I've seen indie game developers report that they also see revenue bumps from seeing their games go on sale that they would not otherwise see, so it's not just Steam profiting. I have no reason to believe that the movie studios would not also see non-trivial profits from scraping the long tail. Pretty much everybody seems to win on Steam with those prices, which is why they've been going on for so long.
I have also seen indie houses report that they discounted too far sometimes [1], but all in all what I can see is that the indie houses have found that time-based pricing works quite shockingly well. By "shockingly well" I do not merely mean a rhetorical flourish... I mean, I personally have been surprised at what they've reported.
Remember, steam sales are approved by the publisher because they make them more money.
I'm going to assume - not least because we've paid for those rentals more than once - that they have a good idea about how to set the prices.
Movies that are interchangeable light entertainment will go cheap. Movies people seek out or decide they really want will cost more.