OpenAI Gym: Toolkit for developing, comparing reinforcement learning algorithms
gym.openai.com
gym.openai.com
* Burlap (from Brown-UMBC) https://github.com/jmacglashan/burlap
* RL Glue http://glue.rl-community.org/wiki/Main_Page
Also looks like some of the challenges come from ALE: https://github.com/mgbellemare/Arcade-Learning-Environment
(disclaimer I'm the author)
From the description in OP, it already far exceeds RL Glue's usefulness.
I really hope they gain traction.
So it isn't a competitor to Tensorflow, it sort of allows you to measure techniques built using Tensorflow [or Theano etc]. And the metrics are "how general is this technique?" "how effective is this technique?"
Essentially, lots of research says "this technique is effective at this problem," but there is often no way to compare it to other leading techniques in the field. This playground sort of puts everyone on the same playing field.
[and since it's open, it seems you can add your own environments. Like if you want to build a Chess AI using reinforcement learning, you can add a chess environment to this playground]
Over 5000 teams around the world submitted solutions to the Netflix prize[1]. OpenAI is a far more important project. They should be able to drive even greater enthusiasm and participation.
I don't really know what it means to have a backward compatible change in an environment, but you know.
> we've opted not to create traditional leaderboards. What matters for research isn't your score (it's possible to overfit or hand-craft solutions to particular tasks), but instead the generality of your technique.
(comment copied from MetaMetaApplyHN, seen with showdead)