The > 40 folks spend most of their time crafting the illusion of a pursuit of meaning ("Hey, why don't you try my product or my religion or my self-help book or my investment plan or why don't you sit down and listen to what I have to say?") The < 40 folks spend most of their time experimenting with or purchasing or rejecting all the ideas/products that the > 40 folks create.
The author calls them "meaning games" because he asserts that meaning is not universal truth but more of a cultural trend. So it's a game because you never actually achieve meaning. You just play the game and constantly think you're about to achieve meaning. That creates a kind of enthalpy that perpetuates society.
Your last paragraph captures it best, and his assertion does not seem to have any obvious contradictions in reality.
It's shouldn't be that difficult to understand, considering we spend all day every day interacting with these institutions, so it's disappointing to see so many otherwise intelligent people here who don't seem to grok what he's talking about.
In the negative: whatever outrages and makes you say "this must change for us to move forward!".
Basically anything that charges you with emotion that feels "big".
I think the author would agree that Elon Musk, Donald Trump and Steve Jobs are some of the biggest recent makers of meaning games.
[1] https://en.wikipedia.org/wiki/Language-game_(philosophy)
'Tricking' people into playing games could provide structure to their lives, and/or orient their potential towards something constructive for society.