How I built a profitable bootstrapped side project
getdeckchair.com
getdeckchair.com
Of course, I'm talking about building a profitable, low-touch side business, not a mega company.
Once you accept that you are building a business, not a fun side project, you can start to think about how one lonely developer can make money. Preferably with spending as little money as possible to reduce risk. So to answer your question specifically - you target a market that people organically search for in the app store, with zero (or totally inadequate) options currently available. You will then immediately rank #1 or close to it, users will find you, and you will dominate without spending anything on marketing.
How do you find a niche like this? I could keep writing, but really this needs to be in a long blog post to summarize all of the different pieces of the "successful one-man side software business" puzzle. It isn't impossible but it's much harder than you wish it would be. No one pays money for something that is easy.
How did you go about finding such markets?
This is an inexact science. This is inherently a risky endeavor, with a high probability of failure. You need to be mentally prepared to fail. Good luck
* Lending Club Order: https://itunes.apple.com/us/app/lendingclub-order/id1046114132?mt=8
* Prosper Invest: https://itunes.apple.com/us/app/prosper-invest/id1093002241?mt=8Similar app B saved 80 hours using more popular SAAS apps but has a SAAS bill of $100 a month. But he had a full 2 week headstart in development.
You don't think app B could end up getting more money?
That doesn't mean you should spend $600 hosting on Heroku. But swearing off all costs may be a bit much...
(And I don't think my point really changes if it is 20, 40, 80, or 160 total hours).
By using pay-for SaaS companies, you might save time, but as a one-man developer, I'm not in a race for success. I want to build something that lasts ideally for years if not decades that sends cash directly into my bank account. If you rely on an SaaS product, you will be paying them money for decades. And if they go out of business, you need to put more effort into finding a replacement.
By building everything myself, I pay nobody anything, and the only risk is that I go out of business. And if I build more side businesses, I can reuse my existing infrastructure and reduce their costs as well.
https://docs.newrelic.com/docs/servers/new-relic-servers-lin...
https://blog.newrelic.com/2011/11/08/server-monitoring-is-he...
So far I appear to still be grandfathered into the the free server plan?
Anyways, I guess you can disregard my original comment.
That's by far the bigger expense and dominates the nominal cost of any SaaS or licenses.
It's also what holds me back from developing any side projects: if it takes me 100 hours to build a project, it could take years to earn the $15k of my time I spent building it.
LOL. True. I was running night raids in 2004 and coding during the day on an app for a commercial real estate company. If anything it was a way to cope, but hey I found the time.
Generally its a case of throwing ideas out there and watching what people nibble on, or stumbling across something that everyone has trouble with that you can easily solve.
If so, congrats!
Heh.
"Rated 4.2/5 based on 144 reviews"
Anyone has any metric that something like this helps?
Why do people host static sites on anything besides s3 (or similiar)? It's dirt cheap, (almost) always works, and can handle any traffic spike you can hope to receive.
Instead, simple static sites seem to crash and burn when receiving spikes in traffic. I do not understand it.