That's a cute little game, very nice work on the design! It feels super polished (both gameplay and aesthetically). If only I could be half that skilled with the art side...
Have you considered translating it to other languages?
Have you considered translating it to other languages?
If I could make a bet that adding, let's say, French, German and Chinese would cause... 700 more sales, I would probably bother, but I don't think this sort of feature 10 months after release would generate that.
I'm treating this more as a 'lesson learned', and approaching my next project with localisation in mind. Translating to a bunch of languages is one of my main goals.
A final thought; I love that in 2016 a lone developer can make a silly puzzle game about cats and sell it in 80+ countries. The internet!
I have another question: how much of a hassle was setting up a company in order to submit something to Steam?
Good luck with your next project!