Surround 360 is now open source
code.facebook.com
code.facebook.com
Building cool VR hardware and software is not as distant from Google's and Facebook's core businesses as you believe. Watching 360 videos with 3D audio isn't necessarily the height of human experience, but it's a far cry from "pulling levers in a virtual casino".
I take it that you haven't seen stereoscopic VR video? Although VR is enthusiast-grade right now the excitement surrounding it is by no means exaggerated, whatsoever. I strongly recommend attending a VR roadshow.
Really interesting to head about the math and software that went into it though and great that they made it open source!
The google jump is also using go pro cameras.
I found a blog full of tools for photogrammetry & depth map creation a while back that are great for getting a better handle on these limitations if you are interested:
Theoretically, there is enough data in the images to build photorealistic models. Algorithmically, we aren't quite there yet.
I read that Tesla is experimenting with using radar and software enhancements to create an accurate point cloud. (To avoid the necessity of LIDAR)
If you needed it for something real and versatile (industry/production), you're best bet is LIDAR.
I haven't looked at the code for this FB camera, but I'd imagine you'd almost have to rebuild it as stitching images is much different? Seems like you wouldn't have to be as accurate with overlap on the point cloud.
So let's call it $50k, built and ready to use =)
those cameras are $1.5k each...17 of them.
Edit: Actually, those lenses are around $700/each as well. And you would definitely want a professional putting it together for you with that kind of money. So $100k probably. Definitely made for industry/production use, not for someone trying to film a weekend trip in the mountains haha.
The GoPro Omni and the NCTECH IRIS360 may be a little bit closer to the indie scene rather than the professional scene, but those solutions are still $2000 - $5000... and are only 4-6 camera solutions.
[1] http://www.360heros.com/2014/01/worlds-first-fully-spherical...
Non-direct source has price listing http://www.edmundoptics.com/cameras/usb-cameras/point-grey-g...
https://github.com/facebook/Surround360/blob/master/surround360_design/3d_models/STEP_files/160523_3.STEP#L9-L10
(.STEP files - good for CAD data interchange - often include the name of the creation program)Of course RAW footage from the point gray will give tons more dynamic range but still would be a relatively decent setup for 3D360.
Surround 360, Nokia OZO, Project Beyond, GoPro Odyssey are high resolution stereo 360.