Pokemon Go is kinda the Pong (or maybe Donkey Kong) of augmented reality gaming. It's so novel that people forgive that it's extremely limited (and there's a regular non-augmented reality game underneath to keep it interesting and make it more interesting...it's kinda like the old board games that shipped with a VHS tape of scenes or whatever or the video games that came with a bunch of cool ancillary materials like operations manuals and such).
In short: I think tools like this are mandatory for augmented reality to become a really good medium for telling stories. It's extremely basic, still, but given the improvements in public data sets (I remember reading that there's POI data sets coming along now, including information about the size and shapes of buildings and such, too) and frameworks for turning it into a game world, I think it'll get better fast.
If someone wanted to be at the forefront of some area of the future of gaming, I think this would be one of those areas. It's not getting as much attention as VR, but I think it's got every bit as much potential to change the world and to change gaming.