Awesome. This is the first time I've seen a real world app ported feature-for-feature from Flash to Canvas. It's a good data point.
It feels more responsive than the Flash version in Chrome on OS X.
It feels more responsive than the Flash version in Chrome on OS X.
This is also why some movies seem to hog an undue amount of resources, to ensure it feels as responsive as possible people use excessively high framerates when they're not needed.
There is a mechanism for forcing render updates between the usual frame timer but in my experience most people don't seem to understand it, so it's rarely used.