That said they really need to catch up with the Rift - maybe their focus on the lower end of the market with Gear VR will save them, but outside of this the Rift is pretty disappointing.
Steam game support for games that run on both the Rift and Vive make it stupid to buy games on the Oculus store, but worse than that once you've played with the touch controls and room scale that the Vive offers it's clear the Rift just does not compare.
The Vive is heavier, it's hardware is not as aesthetically pleasing and it's clunkier (more wires, bigger pain to set up). Other than that though it's categorically better - if Oculus doesn't ship some touch controllers and room scale sensors soon I think they'll lose the high end market (unless they're able to power through on brand alone). The Vive also has an interesting front facing camera and doesn't let light in through the nose.
I've been seeing people on Craigslist selling their Rift and keeping their Vive - not a good sign for Oculus.
My Rift is unplugged and in the closet.