Due to their extremely low ballistic coefficient,
the Sprites are Expected to remain in orbit for only
a few days before reentering and burning up in the
atmosphere, alleviating debris concerns. Due to their extremely low ballistic coefficient,
the Sprites are Expected to remain in orbit for only
a few days before reentering and burning up in the
atmosphere, alleviating debris concerns.Even the ones deployed from ISS (at around 400km altitude) have decaying orbits. I believe the hard rule is no greater than a 25-year expected life before re-entry.
Really elegant design pattern that is highly reliable (gravity) as long as these things don't get pushed out into space accidentally (which I'm guessing is highly unlikely and would take a sustained force).
EDIT: but now I'm wondering about all of the space 'trash' I've read about. Why doesn't that stuff descend back into the atmosphere also? Or does it and it just takes a while so things get a bit crowded up there?
Combine that with the fact that space is still REALLY big (the surface area of any single orbit is still larger than the surface area of the earth), means that it's not as much of a problem as I thought it would be.
I don't mean to downplay it, it's still rocket science after all, but I think the worry of a massive wall of debris which makes it impossible for any craft to get past is closer to science fiction than it is to real life.
Just looked up why Israel launches them retrograde (counter to the Earth's rotation which costs more energy to launch). It's so launch debris doesn't land in populated areas, it lands in the unpopulated Mediterranean instead. Make sense.
Also these fully orbit the earth in 90 minutes, so theoretically you could get more time-resolution out of retrograde orbiting satellites (though I'm guessing there are other benefits of going with the Earth's rotation).
Even the time resolution you mentioned isn't much of and advantage of retrograde because a prograde satellite can get the same period at a lower altitude.
Something I've been wondering: why are all small cubesats designed as stand-alone satellites that are detached from a launcher? Why not instead build one big satellite, with shared solar panels and a deorbit engine, and sell "shelf space" for numerous small scientific modules that remain attached to it?
What you describe is a good idea, and how most older sats work (just not modularized).