How do you do, fellow Kaleidan [1]?
We worked together with Eric Benson and Dan Bornstein on ScriptX [2], which was basically Lisp with objects instead of parenthesis.
I found ScriptX quite useful for web programming [3]: "Link Globally, Interact Locally"!
ScriptX's legacy lives on: After Kaleida shut down, John Wainwright, the architect of ScriptX, created a very similar language called MaxScript [4] for 3D Studio Max, which I later used at Maxis for programming the character animation content pipeline for The Sims [5].
[1] http://knowyourmeme.com/memes/how-do-you-do-fellow-kids
[2] https://en.wikipedia.org/wiki/ScriptX
[3] http://www.art.net/~hopkins/Don/lang/scriptx/scriptx-www.htm...