Kurzweil: 'Exponential' Change Ahead for Games, People
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The talk was similar to his TED talk but an hour long rather than 20 minutes. http://www.ted.com/index.php/talks/view/id/38
Games are the most consumer facing.
Chris Hecker's talk, Structure vs. Style, was much better regarding this subject. His argument is that we don't have a Structure vs. Style decomposition for AI. We have it on the web => HTML(structure) and CSS(style). We have it in computer graphics => triangle(structure) and texture map(style).
Of course, this got the panties of all of the LISPers in a bunch.
In other news, this reminded me a post I saw a few years ago: http://d-squareddigest.blogspot.com/2005/09/most-important-w...
"As the American economist Tyler Cowen points out, loony extropian and transhuman nanotechnoartificiallinteligenceoboosterist Ray Kurzweil is, because of his wild technoutopian prophesies, "the most important thinker today, if only in expected value terms".
Or at least he was, until this morning when while having my breakfast, I made the following prediction:
"Everything that Ray Kurzweil says will come true, and not only that but we will all get a pony"."
I think Cowen's comment is a bit tongue-in-cheek.