> The damage was done with third party developers. I
> think the public was ready for the Dreamcast/PS2
> showdown
I strongly believe that the Dreamcast would have competed quite well against the PS2 if only they'd been able to get EA on board. The Madden football franchise sells systems and it was even more true in those days before the game market grew and diversified.
Sports games like Madden and the NBA games were huge killer apps for a very large segment of the audience. Probably even moreso than they are today; entire genres of games (MMO, FPS, etc) had yet to make a meaningful impact on consoles back in 1999.
Ironically, Sega's own NFL2K on the Dreamcast actually was amazing - way better than any Madden game released up to that point. And it sold pretty well, too! And the Dreamcast's 4 controller ports meant that you didn't need an adapter for 4-player action.
But it wasn't enough. Name recognition matters. Entire legions of 18-24 year olds passed up the Dreamcast because they waited for the PS2 and the EA Sports franchises that would never appear on the Dreamcast thanks to EA's experience with the whole Saturn fiasco.
> but the Dreamcast barely had games that
> anyone cared about.
Yeah. I mean, they
did, but it was a lot of niche stuff like fighting games and offbeat quirky titles like Jet Set Radio that appealed more to geeky/hardcore gamers and not Joe Sixpack.