The Nintendo Wii U renders on the console, encodes to H264 and streams it to the GamePad. The lag doesn't seem to be a problem there.
That said, 15ms network latency isn't too bad at all, considering that it takes your TV 40-80ms to display a frame through HDMI. Fortunately, with the advent of VR display manufactures finally took notice of this built-in lag. So that's getting better, too.