Microsoft Surface Studio
theverge.com
theverge.com
The screen. Clearly that is the thing which makes this announcement. For me, the 3:2 aspect ratio is so more reasonable for computers than 16:9. And having a zillion pixels is wonderful although my CAD package (TurboCAD) still doesn't deal well with the high DPI screen off the Surface Book, I'm sure it would look silly on this machine.
My experience with the Surface Book tells me that the PixelSense technology is really great for drawing. I have both it and the iPad Pro and not too surprising, at twice the cost, in my opinion the Surface Book's drawing experience is better than the iPad's. I base that opinion on precision of the drawing, expressiveness, and the response time.
Touch. Microsoft is really doubling down on the whole touching thing and so far Apple has stayed away from it with its compute platforms. That is both a strength and a weakness. The rest of the ecosystem doesn't always understand what to do, so you get controls that are too small to use your finger on sometimes, and odd sort of multi-monitor experiences where things appear on one screen and then when you resize them they jump to the other and try to adjust for "touchiness".
If the tools people can get their act together, and by that I mean the designer tools (I for one would love to see a schematic capture and board layout system that was touch enabled and pen enabled) then I think it is only good news for Microsoft, if they can't, then Apple will look really smart at not adopting a "gimmick".
Either way these things are hugely fun to use and play with.
It may interest you to know that there is a reasonably priced 1:1 aspect ratio monitor available for purchase on amazon:
EIZO FlexScan EV2730QFX 26.5" Square IPS Monitor 1920x1920 (EV2730QFX-BK)
I bought one to tinker with.
I prototyped some of that with a mimo 10" touchscreen[1] but in my vision touching a control on the 'ribbon' screen doesn't steal the mouse pointer :-). I've been playing lately with some ST Micro 32 bit parts that can drive a display and use BT LE to communicate back to the PC. It may be possible to "download" control panels to the screen and then get the feedback through a BTLE handler rather than trying so somehow hook the event handler of a standard App and have it take control selection events from this screen/non-screen entity.
So if you find a long and narrow high DPI screen, DVI, MPI, or even VGA driven would be ok. And a capacitive touch layer, I'd love to get one of those to play with.
[1] https://www.mimomonitors.com/collections/10-inch-monitors
NEC has a fairly inexpensive one that you can buy on amazon for $675[1]:
Nec Display Multisync X431bt Digital Signage Display
... however the resolution is relatively low - 1920x480
There are others that are in the 4k range but I can't find the link right now ...
[1] http://www.necdisplay.com/p/large-screen-displays/x431bt?typ...
It's still an order of magnitude less than doing that with 2048x2048 ATC displays...
Maybe we could do a Kickstarter or something to make a batch of 1920x1920 screens. Maybe we can even start a fashion - square is the new widescreen.
Do you know what 1:1 ratio monitors (almost exclusively used for air traffic control) cost ? I think $8-10k IIRC ?
Monitors were always 16:10 or 5:4 to allow for a task bar.
Then LCD makers didn't want to make separate panels and console gaming as well as later on streaming solidified the 16:9 home entertainment AR as the defacto standard for computer monitors.
I love the 1400*1050 screen on my old T61 and I wish there would be still notebooks with this aspect ratio.
And hybrid drives!? This thing starts at $2,199 and you can't even get a full SSD? I know 2D designers probably won't mind the GPU, but they could definitely benefit from a true SSD.
Hell, the recently announced Razer Blade Pro has top of the line everything (including a desktop GTX 1080 GPU, 1TB SSD, and 4K screen suitable for photo/video editing) and it still costs less than the 980M Surface Studio: https://www.wired.com/2016/10/razer-blade-pro-laptop/
I must be missing the value proposition here because that price seems absurd, especially for a computer presumably geared towards professionals.
The closest responsive touch screen you can buy today is a 27" Wacom Cintiq, which is $2,299 without a computer, and both lower-resolution (2560x1440 vs 4500x3000) and smaller (27" vs 28") than the Surface Studio.
So if you assume that about $2,300 of the device's costs go to the display and touch screen, you're paying ~$700 for the actual machine driving that display, which isn't a great value, but isn't bad at all.
A terrible value for people who aren't interested in the display, but not bad for people who are.
~$700 gets you a pretty basic computer with 965m, you can build a desktop with gtx 1070 for 700$ to power a wacom display. And you will be able to upgrade it in the future, with Studio you are stuck with a 965m for $3000. And if you are getting a 980m for $4200 that leaves you with a $1900 to build a computer for Wacom, which can be way more powerful than 980m...
I think Microsoft should have sell that monitor by itself, but I guess this way they could not shovel win10 updates down your throat so it is not a good option for them...
The screen.
Why chain it to mediocre, non-upgradeable hardware?
I haven't really spent much time with nTrig based Surface models, but the Wacom in my Surface Pro 1 really sucks at the edges.
Re: price - I'm thinking the digitizer and screen is the whole reason for the price. It would be good if the box could be updated while keeping the screen.
$2,799.95 https://www.amazon.com/Wacom-Cintiq-27QHD-Creative-Display/d...
As for the rest of it, no designer cares about previous gen stuff - if they didn't they wouldn't have gone to macs in the first place.
If you are concerned with graphics performance, you are not their target market.
Courage.
That is what I came here to say (as a mac user who uses only apple computers, currently[1]).
See this animated gif from the article:
https://cdn0.vox-cdn.com/thumbor/kFQXkfWYVYCRnSfXpAhRBTVXH4M...
Now ... I don't know what that's about and I am pretty sure that's an action I will never use, but that's something new and interesting. That's innovation.
[1] 11" macbook air, mac mini HTPC and 2009 mac pro as primary desktop
Obviously video editors use them, but I know of professional photographers who find them really useful in moving through a catalogue while editing photos too.
It is no longer the platform of choice for creative content creation.
Not sure if anyone listened to Satya's closing comments but they sounds eerily similar to something Jobs would say.
Either way, good for Microsoft on putting out a product for the high end creative segment.
1: https://affinity.serif.com/fr/windows/ 2: https://www.figma.com/downloads
XCode & iOS development is going to keep me on Apple for now, though, but the Linux subsystem for Windows is really appealing. The BSD Unix environment is the whole reason I went with Apple in the first place. OS X is basically a Unix workstation & perfected anything the Linux desktop wanted to be.
Surprised MS went with nVidia 980s instead of 1080s, & Win 10 still a little clunky compared to OS X.
In theory. To anyone who feels that way, please try it out for yourself before making a leap. I thought it would let me develop Ruby on Rails under Windows like I could do on Linux or macOS. I discovered a whole bunch of unimplemented features that prevented this. After a couple of months of commenting on bug reports and watching and trying, I gave up. I'll check back later. YMMV.
I thought nobody anymore believed in this after the first versions came out and people actually had a chance to try it in action. There are endless amounts of bugs, unimplemented features, complications between 2 filesystems, permissions, applications etc.
When MS announced this I was pretty hopeful. Not that I would change my dev-computer from way superior macOS to Windows, but that when I'm at home gaming on my Windows PC and I get some cool idea, I could do some small development or create simple prototypes without changing from my desktop to my laptop. After trying it out for real I don't belive anymore this "linux" subsystem thingy is ever going to be anything more than niche PoC.
Exactly. How do they not know this ? Or, why do they not care ?
There is one big huge reason that "smart people" switched to OSX and the computers that ran it and that institutional knowledge appears to have evaporated at Apple.
When you know your core, core base is here for the UNIX, you don't take away the escape key ... or keep breaking and re-breaking crontab ... or introduce the weird-stuff-I-can't-do-even-as-root.
It's not even 980, its 980m which is significantly slower than 980, nevermind 1080. And the 980m only comes in the $4199 option, that's ridiculous...
Quick, someone page Apple because Mac sales are declining even faster than the market. Surely they have to do something, that's the only possible motivation /s
People don't buy Macs because they work well with an iPhone as far as I can tell. They buy Macs for all sorts of other reasons, but that doesn't seem to be one of them.
Every corporate office in the world is running Windows. I'm pretty sure people are going to continue buying whatever they use at work, so unfortunately for HN, Windows is here to stay...(sorry!)
Their mistreatment, lack of support and quality assurance of the mobile side of the platform has been dismal. It's very weird, obviously they can do hardware, they have the ecosystem to back them up and the API teams have been doing some great stuff when it comes to w10, yet they've seemed to given up on mobile.
I must say I don't understand it, how can such a big player as Microsoft abandon such a strategic area of their ecosystem? I understand that it's hard to be a profitable in the harsh reality of consumer electronics and that the money is in business... but yet, if you're not in mobile you're leaving a gaping hole in your ecosystem that leaves the other parts vulnerable. I don't understand why they don't simple pour resources into mobile with the same enthusiasm as tablets/laptops and gaming.
Something must be off with the leadership or I'm missing something
As for the "how can they", the answer is remarkably simple: it's hurting their bottom line and there's no indication that a better strategy exists in the markets they're active in. If you don't understand why they don't just pour resources into mobile: resources are finite, and Microsoft is not the powerhouse it once was. Budget is allocated based on return of investment, why invest in a segment that you can see failing year over year. The best call is to wind it down and make new and exciting things that people didn't even know they wanted instead.
This new Surface Studio is a remarkably good step in that direction.
Anyways, I'm really glad where they're headed with the Surface Books/Studio. It's been a little slow getting the next generation of windows apps/store going and this is a step in the right direction
However, the same problem that plagues the Mac App Store, UWP code is sandboxed in weird ways that make it hard to just recompile your existing IP into the new environment. Plus Microsoft developer relations pushed C# as the defacto way to write apps targeting the platform, something that doesn't scale when you also need to support Android and iOS.
As far as mobile's concerned, it was continuously mismanaged, release after release.
* First they paid Seattle contractors to rewrite top-tier iOS apps for the original Silverlight C# version of WP and then dumped the resulting code onto the companies hoping they would continue the effort. I took a look at that code at the startup I was at at the time, and it was a mess, full of proprietary dlls that we couldn't even inspect.
* Second, they moved the kernel to Windows NT-lite from CE, meaning all the early adopters essentially got fucked over and it crushed early momentum.
* Third, Microsoft would go a year before announcing relatively inconsequential updates. (Oh that's nice that the same software will run on 512mb devices, is that what you spent the entire year working on?)
* Fourth, updates never seemed to hit devices, and the only way to get updates was with actual firmware. Android solved this problem by moving most of the interesting bits to the Play store.
Ultimately for a platform in 3rd place, Microsoft never gave the impression they were busting their butts to catch up. Everything seemed to move at a glacial pace and felt like run by a tiny greenfield team.
I agree completely that a big problem was the constant reboots between Zune/silverlight/NT/Win10. They ended up where they needed to be but it certainly made things difficult for both developers and consumers, and lost them a lot of momentum
Supporting 512 mb devices was one of the biggest mistakes they ever made, the impact on that the development side was just devastating, for what, saving a couple of bucks in RAM memory?
I think it's hard to generalize the speed and pace of Windows Mobile overall, they put a lot of money and effort in it, and still is, but something definitively changed with the Nokia acquisition and/or Nadella taking over from Ballmer
As for updates I always got frequent updates (europe), the problem was more that their QA seemed substandard. Might be an american problem with providers like Verizon. They had an interesting strategy with their insider updates... which is nice in theory but it sometimes felt like they fired their QA team and put the burden of testing on their consumers, resulting in major bugs frequently getting through
Actually, our company has an Android and iOS App written in C# with a 80-90% shared Codebase using Xamarin. It has been pretty awesome so far.
I think their strategy so far is good. Get Windows working well on various form factors, move from Desktops to Laptops to full PC tablets. With those in place, they'll see developers writing UWP apps that will work not only on big screens, but can be scaled to smaller screens, giving them the apps they need to move down into the small tablet and phone spaces.
OK, so they still had a long way to go before they displaced Android. But iOS only has ~30% of the market, and nobody is suggesting Apple give up on mobile because they're not the dominant player.
In the 90s, Microsoft were notorious for entering existing markets, usually with a substandard product, then grinding their way to a leading position. Even if it took years, even if they lost a lot of money at first, and even it took a few product cycles for them to become competitive, they stuck at it, and it eventually paid off.
This strategy worked for web browsers, office software, and console gaming. Would it have worked for smartphones? Maybe, maybe not. But I'd argue the signs were positive, and that they gave up before we really got a chance to see for sure. I mean, they've kept Bing alive for years, despite only having made minor headway against Google, and web search being a far less existentially vital market to them than operating systems.
Now, the problem with Microsoft's current strategy is that consumer IT is heading towards smartphones being the only device most people ever own or use. Desktops, laptops and tablets are becoming niche devices in comparison. It doesn't matter how great your UWP apps are if 90% the market doesn't own or use a device that can run them.
I so wanted it but waited and waited for a waterproof Nokia and then ended with a Sony Z series and later a Samsung something waterproof flagship.
Others waited for instasnapsomething but I almost can't care less I think as long as the platdorm has a couple of good alternatives for notes and calendar + Whatsapp and Telegram.
Now I almost feel bad for not supporting them. Who would have thunk for someone who used to despise all their products until some 4 years ago :-/ (since early 2000s).
I suspect the "Surface Phone" will be announced next spring, and I'm sure Panay and his hardware team will knock it out of the park, but without Windows 10 Mobile catching up there's no point in releasing it even if it's the greatest phone hardware ever created.
Once the proper software that can set Microsoft apart is in place, it will strike. The smartphone market is so saturated right now they could catch everyone off guard and make a dent.
However I think Microsoft has a lot of synergy good both on the gaming side with Xbox and on the business side with Office/Sharepoint/Outlook etc, not to mention that Windows still is the most popular OS.
Now I tend to agree with Nadella's "be everywhere"-strategy but that doesn't mean they can put everything into Microsoft services and software being the best on their own devices. I think the fact they're doing xbox games that are free to use on PC's is a good example of such synergy.
In the end selling hardware is never going to be what they earn money on, but rather they need to be a hardware actor so that they profit off their app store/software/services.
As for Microsoft "striking" when they get the software right - I couldn't tell if you were joking or not. There's nothing that Microsoft could ever announce that would ever make them relevant in mobile.
Whether they can successfully get mind / market share for mobile is probably another matter entirely, and I have no idea how that works.
Without the mobile operators pushing the platform in their stores, MS won't get any traction. And they aren't going to do that unless MS both fills the phone with bloatware, and makes the changes they demand.
As for their being a gaping hole in their ecosystem? How so? Their focus is on their cloud, they don't need to own the mobile device for their cloud to succeed. I would imagine 90%+ of the fortune 500 have iphones and droids happily grabbing email from office365 all day long.
I don't buy that, despite how much I hear it. there are a few situations I'd agree that if you don't have the first-to-market advantage you're basically fucked (social networking being a prime one, any system where network effect dominates). And while people cite apps as being the "network-effect-esque" factor in this case, I'm not sure I buy that. Looking at data of how many people NEVER use a single app, how many domains/specialties could use a "professional" phone without a broad app base, how many niches are untapped (constant laments from myself and others about how there are no small, robust, non-feature-obsessed "working mans smartphone") I truly believe there are ways into the market that are just fine to grow a sufficiently profitable business if you're simply OK with not trying to be the next iPhone RIGHT NOW. Maybe this ties back into the whole "vc doesn't want companies that _just work_, they want growth" mindset, but I fundamentally reject that as a philosophy so perhaps I'll never see eye to eye with the decision makers in this case.
(to clarify something for responders, all of the above is aligned as well with the implicit statement that you can't let investment slack; because then you lose your grassroots/what little mindshare you could have had to grow, take the above as "why I think a company should continue investment even in the current scenario")
Microsoft lost Billions in mobile and never were able to gain any traction with their platform. There comes a time when you need to stop the bleeding and move on. Only a fool would continue pumping resources and money into a venture which has never returned a profit or market share.
But I am an edge case and broadly speaking, people want much more glamour from their mobile phones. At some point a few years ago, I think Windows Phone was up to about 5% share but it seemed Microsoft's work on mobile was put into slow motion. It's no wonder share has decreased since.
Continuum is a very good idea, but the progress on making it solid, reliable, and high-performance is astonishingly slow. I don't know the technical realities of the Broxton cancellation, but that really put a big kink in the notion of a real, solid Continuum experience. For the time being, it seems Microsoft is just hoping that HP can explore Continuum innovation with devices like the Elite x3. Virtually no one has even heard of an Elite x3.
Windows phone fans have been absolutely clamoring for an ultra-high spec glamorous phone. I think this is an artifact of everyone knowing one of the key drivers of phone adoption: make devices that catch other peoples' eyes and force them to ask, "What is that?" Word of mouth is a key part of adoption. I know when I purchased one of the first Lumia 920s (you might remember them as the very colorful Windows Phones from a few years back), many people would ask me about it. The 920 was hardly a success compared to iOS and Android, but it was probably the most successful Windows 8 phone, and I think that's in large part to it being something that people noticed.
Evangelists of the Windows platform have been eagerly awaiting a Surface Phone because they know it would be such a device. It would be a conversation starter. And frankly, despite it being a hard hill to climb, Microsoft hasn't been trying on mobile for years. They're not even interested in starting the conversation.
And that's a bit boggling and frustrating. I know several people bored of iOS, uninspired by the iPhone 7, and similarly disenchanted with Android devices. These people aren't vocalizing the words as such, but they are open to something new. If by some magic you could drop a Surface Phone onto the market with a rock solid Continuum experience, and put serious marketing effort into it, I think you could earn back that 5% share, and then work to grow from there.
Now W10/W10m is basically everything we want it to be, I mean there's some amazing stuff in the new API's and composition API stuff but no one is using them. Continuum in theory could be a game changer. The concept with tiles despite being several years old now is still something that feels fresh and ahead of the curve compared to iphone and android. but Microsoft can't launch and market a flagship phone that pulls everything together.
Just make one gret flagship phone that says "We're in it to win it" and a budget phone that'll mop up the budget/mid-tier. We'll see, maybe that's what they're working on but time is running out
Well the big obvious thing is that this shows how the efforts put into making the UWP truly Universal seem to be playing out. Certainly a lot updates and improvements benefit every device and the low overhead benefits a "low usage" platform like mobile.
That said, I'm still kind of weirdly optimistic and I think this quiet, continual improvement really is a good sign. I know some criticism existed that Windows Phone 7 and Windows Phone 8 and Windows 10 Mobile were "half-baked" early/at launch, and there's an interesting question about how much Microsoft just wants the platform to "catch up" and "feel solid" before a bigger marketing push.
For instance, one thing that I think has unfortunately been under-cooked has been Windows 10's efforts in the People hub, especially given where Windows 8.1 eventually built up to before some of it getting broken up in 10. The new "My People" functionalities shown at today's event seems to prove that a lot has been going on that space and is due for the Creators Update. I was hoping they'd at least give us a small glimpse of the mobile experience for it, but I realize the gee whiz factor of showing it off on a desktop taskbar.
There was a definite signal in Microsoft only using an HP mobile device on stage. Could be Microsoft is confident in deeper OEM support for Windows mobile devices.
Though we'll never know for sure, there's some conjecture that that Intel's cancellation of the Broxton smartphone chip in May torpedoed MS's plans for an x86 Windows Phone this year.
5/3/2016 - "Late on Friday night, Intel snuck out the news that it’s bailing on the smartphone market. Despite being the world’s best known processor maker, Intel was only a bit player in the mobile space dominated by Qualcomm, Apple, and Samsung, and it finally chose to cut its losses and cancel its next planned chip, Broxton."
http://www.theverge.com/2016/5/3/11576216/intel-atom-smartph...
As it stands right now, I can fire up Visual Studio and write a UWP app that'll run on phone, tablet, and desktop.
The problem is that hardly anyone is using Windows Phones, and the smartphone market is one that MS hasn't had much luck with. Maybe the rumored Surface Phone will help if it ever materializes, but I'm skeptical.
I was looking around for netbooks on the 300 € price range, on the shops around me they are all tablets with detachable keyboards running Windows 10.
Besides the Apple section with the iPad Pro, there were almost no hybrid notebooks with Android on sale besides a few Samsung models, all the other ones have been wiped out by such Windows 10 devices.
When I think of something that has a web browser and a keyboard, the low end of the market seems to be the current crop of Chromebooks, and schools seem to agree - they've been phenomenally popular in education.
Typical Win10 netbooks don't have a lot of CPU+GPU grunt, so it doesn't seem to me (maybe you'll correct me) like they'd be very good for running most Windows apps.
Is this a big market?
It even has a version of their ergonomic keyboards, something that I cannot really understand with Apple, how can one even manage to program in such flat keyboards.
Apple, one of the first companies to introduce ergonomic keyboards to the world.
I've had "ergonomic mice" for a while before and, yes, they felt perfect in my hand. The issue is that I move the mouse with my fingers and not with the whole arm, so my palms stops touching their _oh so ergonomic surface_ pretty soon, defeating its purpose.
Aren't keyboards that allow your hands to rest flat more ergonomic? I thought keyboards that slope upwards cause potentially harmful bending of the wrist?
You'll also notice that the keyboard's wave shape raises it in certain places to match the hands, this is to allow your wrists to relax more, because the karate chop position is neutral, whereas hands flat in front is actually using your muscles to hold that position - the slope helps to relieve this by allowing the wrists to be 30deg or so closer to neutral.
The split in the middle of the keyboard prevents the hands from having to pivot outwards at the wrists on the horizontal axis to align with a straight row of keys, again allowing them to remain in a neutral position instead because the two halves of the keyboard are aligned with the natural arc of your reach.
Product Page: https://www.microsoftstore.com/store/msusa/en_US/pdp/Surface...
*Surface Dial included
edit: as pointed out below you do get a Surafce Dial with the purchase of the studio. I originally looked at the "what's included" section where the dial was not listed.
Microsoft has plenty of partners to compete with the iMac. Now those partners can look into the Surface Studio as something to aspire to.
Not refuting your implication necessarily, but worth knowing their flagship (standard and high-end) devices have been 3:2.
All the creative people I know said Cintiq set the bar, looks like MS is making a square aim at that market.
This really just shows you what a bargain the 5K iMac is.
However then I jump into the Microsoft store and check it out...
$4,199.00 for the high-end option gets you a hybrid drive, probably connected over an older SATA bus and a graphics card from last year? USB 3.0 only and no Thunderbolt?
Is this a system that was designed last year and it took a full year to get to production?
Sorry if I'm being bitchy, but to me this is typical Microsoft only going the 80%.
I'd want a USB-C port before I'd want a thunderbolt port!
Definitely very expensive, but actually price-competitive vs alternatives.
A regular laptop from Microsoft might be redundant, since you can already buy lots of good MacBook Pro alternatives from other companies. (Dell XPS 13/15, Razer Blade / Blade Stealth, HP Spectre, etc)
edit: if you asked me 5 years ago if I would ever be happy with Microsoft, I would have laughed.
This is highly subjective, but my experience running Windows on Mac hardware was that they felt snappier than OSX on the same machine.
But I still feel Windows itself is not a productive OS. I'm big on keyboard shortcuts but MS is very much mouse based. Being required to use my pinky to try and hit CTRL instead of my thumb to hit COMMAND to do simple things like copy and paste is HUGE to me.
I didn't use a Windows machine for 3 years and when I did need to use Windows again it was extremely frustrating. I remember switching from Windows to OSX and it felt more natural.
Anyway, MS is definitely making some cool stuff and I like the direction they're going. But I'm still not ready to go back.
Incorrect. You can operate the entirety of Windows with just the keyboard.
Please tell me what you cannot do with the keyboard in Windows and I'll straighten you out.
OS X/macOS is definitely worse with regards to keyboard acceleration. For instance, here's a glaring omission on Apple's part: try opening any window from the menu bar (e.g. the BetterSnapTools preferences dialog) then switch away from it with ALT+TAB and you'll be unable to switch back to it.
Multi monitor support sucks so bad, I have to wiggle mouse few seconds at bottom of monitor before it is taken as active, but boy popup of active window still opens on 2nd monitor.
I minimize Firefox it goes down in Dock, now when I press Cmd+Tab, Firefox is in the applications list but the window doesn't comes back. I have to click on it with mouse to open it.
And maximize screen button now defaults to new full screen Desktop, which looks good if you use trackpad and swipe around, but with keyboard it adds no value, just distracts a lot, and apps like Chrome/Finder if I click option+maximize, they believe I want some sort of horizontal/vertical expansion.
/rant
Edit: Even greater WTF is dialog boxes, I use tab to focus on a button, press enter and viola the default action is taken, ignoring the keyboard focus, so if I don't want to save file, I have to use trackpad :|
I think the key you're looking for is the 'Alt' key. You'll find a lot of doors open up for you on Windows when you use it.
edit: just to clarify. If you see a menu or anything with a letter that is underlined, Alt + Letter will choose that target. In addition, pushing down Alt will sometimes show which menus have keyboard options.
Maybe you should read the help file instead of going on "feelings". Every UI widget in Windows can be operated from the keyboard.
> Being required to use my pinky to try and hit CTRL instead of my thumb to hit COMMAND to do simple things like copy and paste is HUGE to me.
Oh come on. You're just making up reasons to dislike it at this point. "The shortcut key is a half-inch further away! THIS IS AMAZINGLY IMPORTANT MIND-BLOWING SUPER-FLAW!"
I use Windows, OSX, and Linux fairly often (mostly Windows, then OSX, Linux here and there). For me, the most frustrating thing about Windows, a minor point but it bugs me, is that you can't remap the CTRL key without having admin rights.
This is a user-controlled preference the OS has in the box, in OSX and Linux distros I've used. On Windows, you need to edit the registry (!!) or use the SysInternals driver, which requires Admin rights. I haven't found another way to do it that doesn't require installing more software and/or admin rights.
Perhaps it's a question of muscle memory and discoverability? I love spotlight, and installed magnet (http://magnet.crowdcafe.com/), and slowly getting there.
The issue isn't that the MS shortcuts for things are any better or worse, it's just that you're not used to hitting CTRL. As a developer, my pinky basically rests on the CTRL by default when I'm on a windows system. When I'm on a Mac my thumb rests on the Command key.
I rarely use the mouse on windows, I think it's just a matter of familiarization on both OSes.
That said, ever since the Intel firmware fixes addressing the power management issues, the Surface Book has been the perfect general purpose mobile computer for me. Crisp screen, solid keyboard, long battery life, lightweight, and the stylus has been sufficient for replacing good ol' pen and paper when I need to scratch out some math for my occasional graphics programming hobby work. (I have a dedicated GPU model.)
It's the first new computer I've bought in 4 years, so despite paying over $2000 for it, I'm quite happy with the value I've gotten.
Apologies to any of you who works for any of these, I understand that a number of you are most likely decent people but I am really tired of seeing new crawling slow pcs that becomes fast once you install a fresh Windows without bloatware.
By the way, that presenter is a pretty good actor, but he was trying way too hard in a way that was distracting. The way he called out someone in the audience at one point made it seem like he has standup comedy experience and was trying to connect with the audience but it made no sense.
In contrast I've been very impressed with Panos, It's not Jobs level of being a natural but he's getting there. To me he comes off as authentic, passionate and knowledgable... though I agree the part of the presentation you mentioned felt a bit like pandering :) maybe he should dial it back just a tad
That's not an actor by the way. It's Panos Panay, who leads Microsoft's devices team.
Acting != make believe. The dude was hamming it up to the point that he seemed like a caricature of a product announcement.
The presentation was a ton of fluff.
MS announce this immediately before the MacBook announcement.
Conclusions are that (a) Apple are leaky and (b) rather than _avoid_ Apple announcements, their competitors are now happy to compete with them. A bad sign for Apple.
Yea for me this is a skip until they update the hardware - it's just too expensive to have to replace in a year.
Windows laptops, even on the high end, still tend to screens no better than 1080p and crappy touchpads. My wife hates the touchpad so much she always uses a mouse and has the trackpad disabled.
I just got an HP Elite x2, which is basically a Surface Pro and I really like the pen and touch input. Apple pioneered touch on the iPhone, but continues to refuse to add it to <del>OS X</del> macOS.
Last year around Christmas, I picked up an Asus Zenbook for under $700CDN on sale. 3200x1800 touch screen, 8GB RAM, and a trackpad that works as well (to me, at least) as the one on my MacBook Air.
I was a little concerned that the Skylake Core m3 would be underpowered, but it hasn't felt slow during any of the dev tasks I've thrown at it. Benchmarks aren't always accurate, I know, but the ones I have run on both the Zenbook and my MBA show them to be about equal. It's not as fast as my 8 core, 32GB RAM desktop machine, but I don't expect it to be.
The HP Elite looks pretty neat. I'll have to try one next time I'm at the MS Store if they have one on display.
e.g.
Dell XPS 13 - can have a 3200x1800 screen
Lenovo Carbon X1 - can have a 2560x1440 screen
HP Elitebook G3 - Can have a 2560x1440 screen
Microsoft surface book - 3000x2000 screen
Microsoft Surface Pro 4 - 2736 x 1824 screen
Touchpads is true since most manufacturers don't use precision touchpad.
But the screen issue is definitely not true in the high end. Too many touch-enabled 4k displays when you max out a high-end config from dell/hp/lenovo.
I would seriously consider buying one, if not for one thing - OS. After recently installing Windows on Bootcamp I can honestly say that I hate the thing. It made me swear constantly for 15 minutes. I wish MS finally wrote a new OS from scratch. They seem to have the right idea about where to go, but Windows looks like a 40 year old after series of plastic surgeries - it's supposed to look young and modern, but after you get passed the surface you can see all those menus that are almost two decades old.
My Surface Pro 3 has never felt reliable. I can't count on it working the same way one week to the next, which is unfortunate. I told a colleague this morning that I was surprised that the last two machines I really wanted were both Microsoft hardware (Surface Book and Surface Studio).
But I also won't invest in new Surface hardware until I see lots of user feedback.
That's why I said "closing". These machines look like they had much more effort put into their design than what people think of when they think "Windows laptop" (a cheap, glossy, plastic piece of crap).
I have the Surface Pro 3, and the recent battery issue[1] (that basically require SP3 to be plugged in all the time) still left bad taste in my mouth. If this was an isolated case, I probably wouldn't be too disappointed, but it affects everyone with the same battery model, and as of today, the problem is only half fixed[2]. Surface Pro 2 also starting to have the same problem[3].
Which is really a shame, because I really like the Surface form factor.
I'm not saying who is better, it's just that hardware products are really hard to get right, especially when quality is the metric. :(
[1]: https://answers.microsoft.com/en-us/surface/forum/surfpro3-s...
[2]: https://answers.microsoft.com/en-us/surface/forum/surfpro3-s...
[3]: https://answers.microsoft.com/en-us/surface/forum/surfpro2-s...
What happened at 2:25-26 with a Mac named Studio Admin?
mean while.. an OLED stripe.. aghem.. a Razer keyboard
- This computer looks very good
- The specs look more than decent (skylake, 32gb ram...)
...but
- It's going to be poorly distributed (at least where I live, in Asia). I'm not even expecting a synchronized worldwide release.
- I'll have a hard time working in an Unix-friendly environment (the only reason why I bought macs so far)
- I wouldn't be surprised if it's insanely overpriced in Asia (like the Surface Book is)
So I'm pretty sure I'll unfortunately have to pass, and so will most people I work with.
The Microsoft buying experience is horrendous, and that's too bad now that their OS sounds OK, and their hardware is probably the best PC hardware you can get.
The new Windows Subsystem for Linux is actually pretty good.
My only complaint is that I had to opt in to the bleeding edge test versions of Windows 10, so my computers keep restarting themselves (often deleting registry settings like keyboard remaps and custom global hotkeys in the process) practically weekly. Anyone know of a way to keep my bash shell without having to (practically) reinstall Windows every week?
https://www.youtube.com/watch?v=BzMLA8YIgG0
Looks amazing.
Edit: See also:
Also the videos show it both on and off the screen as users have different needs to work with it.
But what really got my attention was the ruler. That opens up a natural way of drawing lines which just work, as compared to either using an actual ruler on your tablet (which hopefully works), or selecting a line tool and guesstimating the line you want (which you then adjust afterwards) etc.
I'm looking forward to see what other uses for it they can come up with.
Look at the damn thing, shitty (i presume) TFT display, no capacitive touch (i think), and no computer attached.
This is a great value proposition to those kind of people. Though if this had a gaming tier GPU and a bit better specs this would be literally _the_ machine.
I wonder how well VST synth modules work on it? I like my iPad synth toys, but they are not compatible with Mac.
Can we please stop with the comparisons in the other comments to Apple please? :) You'd swear they were the only other tech company in existence. Sheesh, it's like living in a bubble.
I wish Microsoft success with this, and I hope they continue to open source their software offerings and keep opening up their hardware technical specifications. We really need Microsoft to remain an innovative and cooperative part of the community.
Microsoft cannot outcompete Linux, not in the long run, it's impossible. I know it may not seem possible right now but I reckon in the future Windows will have maybe 10% of the desktop OS market, Apple will have 10%, and Linux will have 80% split between different flavours: Google, Amazon, Canonical, Samsung, HTC, Xiaomi, whoever wants in basically. When that happens Microsoft needs to have a lot of hardware/software combos on offer, phones, tablets, laptops, all-in-ones, consoles, media boxes, you name it, with tight integration. It's entirely possible given the direction Google is heading that they'll fork Android/ChromeOS. Don't think it is possible? It'll happen. Chromebooks already outsell Macs in some locales: https://www.theguardian.com/technology/2016/may/23/chromeboo.... I guarantee within five years there'll be a version of Microsoft Office for some flavour of desktop Linux.
Went on a _bit_ of a sidetracked ramble there. Anywho, neato hardware offering Microsoft!
The copy on the google pixel site and this site are both very obviously apple-ish.
edit: down vote away, doesn't change the fact that these websites scream "we want to be apple". Though I will say, the tides are changing for apple judging by the amount of people hurt by this comment.
The usability portions of the video were awesome though
When I interviewed at Microsoft I played with one of those tables, and there was definitely a dice roller app.
No lie I would love to own one of those tables.
I have no good reason to expect that and I can't imagine that feature would be very useful at this size, but I still expected it for some reason.
I've never tried a Surface: do they have a special screen technology to avoid the fingerprints?
In all seriousness, pretty cool.
Could I just have that display please?
Thanks.
Edit:
Its mentioned on other site 2999.
Frankly it looks amazing.
That said I love the dial thingy, I think it has some great ideas behind it and is potentially also a nod to the incredibly popular Griffin powermate which I believe is still a popular product.
How a DLL can go missing while the box is turned off is a mystery to me, but there you go. I don't trust my Windows box.
I trust my iMac much much more.