I would have liked to see something on RL^2 / "learning to reinforcement learn" which do seem like huge developments to me, but maybe are too new to see the impact of yet.
These fads and tunnel vision happen all the time. The most interesting stuff often happens when a talented person inside the bubble opens their mind to bring in something outside it.
There's a paragraph from the AlphoGo paper that I think speaks to this:
"We also tested against the strongest open-source Go program, Pachi, a sophisticated Monte-Carlo search program, ranked at 2 amateur dan on KGS, that executes 100,000 simulations per move. Using no search at all, the RL policy network won 85% of games against Pachi."
I do agree though that meta-learning is the future and very interesting, especially interested in the fact that DRL can now construct nets better than humans (and you can actually speed it up with an in-house technique I'm not allowed to share :( ).
IMO, wavenet and pixelcnn/rnn demonstrate the power of convolutions as a general purpose AI and broke the reign of RNNs/LSTMs for many tasks.
http://www.nytimes.com/1997/07/29/science/to-test-a-powerful...
In 1997 this was the general thinking about it: ''It may be a hundred years before a computer beats humans at Go -- maybe even longer,'' said Dr. Piet Hut, an astrophysicist at the Institute for Advanced Study in Princeton
I don't agree that it was clear it was as far off as that:
I believe that a world-champion-level Go machine can be built within 10 years, based on the same method of intensive analysis—brute force, basically—that Deep Blue employed for chess
-- Feng-Hsiung Hsu, 2007, http://spectrum.ieee.org/computing/software/cracking-go