That he then has the aesthetic capability to knock out a beautiful fucking box for the cartridge is just humbling.
That he then has the aesthetic capability to knock out a beautiful fucking box for the cartridge is just humbling.
http://www.gamefaqs.com/pc/564603-wolfenstein-3d/images/1456...
http://www.vgmpf.com/Wiki/index.php?title=File:Wolfenstein_3...
Is the gameboy hardware not good enough to play wolf3d by itself? Is a co-processor needed, or just more optimized / better software?
Most problematic is that the Z80 is only an 8bit CPU.
Original minimum requirement on PC for Wolf 3D was a 286, which was a 16bit processor running at 25mhz.
I remembered I couldn't play Doom though. It required a 386+.
The 256 color VGA frame buffer is perfect for this type of work because of the 1-1 relationship between bytes and pixels, and the simple correlation between memory offset and pixel position.
So you have a slower CPU that's 8-bit (basically an 8080) rather than 16-bit doing more work because of the complex graphics model.