How do HN people feel about VR?
How do HN people feel about VR?
It feels like we're in the "Palm pilot" stage of the technology. Eventually an "iPhone" will come out, but there are technical and UI hurdles to overcome before that can happen.
That being said, it's also an exciting time to get involved. VR owners get to experiment with different play styles and UIs and be part of a small dedicated community. Game devs hang out on /r/vive and accept feedback and ideas. And if you already know how to code, getting started in VR development is pretty easy.
What we don't have yet is content. We need 1 company to put out a triple A game, and it will hit mainstream.
I want to say that Vive is by far the best experience, but I don't think that you're going to get ruined by trying the PSVR first, especially not if you have a bit of imagination/ability to dream about what the technology will become.
Even back in the DK1 days, it was very very clear that this was going to be an incredible technology, and I think the PSVR is better than that was.
Barring a major publisher (e.g. Capcom from the article) taking a leap of faith, I think that's where a lot of the quality first gen content is going to come from.
I think it's good to have high-quality ports to help advance the platform (Arizona Sunshine, Fruit Ninja), but given the substantial technical challenges of VR and its relatively small audience, I think quality titles are going to require committed funding by Sony.
Super Hypercube is an indie game for PSVR that is considered to be quite good.
https://www.youtube.com/watch?v=uM523jjrvf4
http://www.eurogamer.net/articles/digitalfoundry-2017-life-o...
It's similar to the PC vs console economics. I almost never buy games at full price. The money I spent over the cost a console is definitely cancelled out by the money I've saved with Steam sales, Humble Bundles etc.