This 33c3 talk gives a lot of fascinating information on how PS4 differs from your run-of-the-mill PC and what kind of issues they hit when trying to run Linux on it: https://www.youtube.com/watch?v=QMiubC6LdTA
Technology aside, it's also a matter of interest. Many XboxOne and PS4 games already have PC ports, so there is less need and interest to create emulators. Nintendo consoles on the other side have many exclusives, so interest in emulating them seems to be higher.
Only time will tell.
Probably a matter of demand, too, since it's got very few decent games that aren't 1) available on another console, or 2) available as an (often superior) PC port
The PS4P increases everything except the CPU cores count: CPU clock to 2.1GHz, compute units to 36 (hence 2304 cores) and GCN frequency to 911MHz.