Show HN: A webrtc library for writing multi-user virtual reality in the browser
github.com
github.com
Next steps: finishing a few basic requirements (master client, scene objects that are defined in the HTML and are always owned by the master client).
Then I'm thinking about how to make it more flexible on the networking side, potentially let people only use websockets if they don't want to do P2P / WebRTC.
Will be making tutorials for it too.
I'm thinking I'll aim for one major feature a week.
Big HN discussion on the rough edges of this tech last week: A solution for enabling UDP in the web https://news.ycombinator.com/item?id=13741155
I did catch that article last week. If I remember correctly it boiled down to a lack of good support for UDP / WebRTC in a client-server arch. It's actually one of the problems I want to play with soon. There are some frameworks, like Janus, that do it but I haven't heard great things.