Off topic but related to deep learning. Did anybody encounter use of machine learning in mesh generation, as in 2D, 3D triangular, quad, hex mesh generation?
I am also interested in this. I've seen work done in generative models for voxels but nothing in meshes unfortunately. I also haven't looked quite that hard.
Yeah, it seems like deep learning would be apt here, but couldn't find almost anything. Time for disruption :)