I'm not against a 4 or 5 year old using a tablet for a limited account of time for interactive educational 'games' but guns and swords is well over the line.
Edit: Contra at age 6!
I'm not against a 4 or 5 year old using a tablet for a limited account of time for interactive educational 'games' but guns and swords is well over the line.
Edit: Contra at age 6!
I'll limit the exposure time, but I'd let my kids play contra at 6. My parents went the educational-games-only route until 6th grade, and I was shut out of a lot of social situations as a result. No desire for my kids to go through that.
Please don't put implications in my post that aren't there. I'm not aware of research that suggests video games are or are not a factor in school shootings and similar events.
Letting a kid play a game about killing people with machine guns at age 6 is crazy to me. I was also shut out of social situations like seeing movies and playing video games at a young age and I imagine my children will be to. It hurt at the time sure, but life ain't always about getting what you want or doing what everyone else is.
Take my anecdotes with as big a grain of salt as you like, but analytically the benefits didn't outweigh the cons in my case. Not having access to the same video games, movies and entertainment as my peers greatly damaged my ability to form relationships at a young age. The only upside was perhaps a marginal increase in analytical thinking skills, which was easily offset by the anxiety/insecurities and resultant academic underperformance I had as a result of underdeveloped social skills. Your kids' mileage may vary.
Sure I grew up and that's all long in the past now, but that doesn't mean it was useful, justified, or harmless. When the fiancée and I decide to have kids, I intend to give them every opportunity I can within reason, that includes the resources for a vibrant social life if they want. Obviously I won't be buying them Grand Theft Auto at age 6, but Star Wars? Absolutely.
I do believe they have negative effects on children but I don't believe that extends to school shootings.
Are you sure it was a lack of video games and movies that let you to have trouble forming relationships? My anecdote is that even though I had virtually no video games (except at friends houses) or television until highschool I was still able to form (and maintain for 30+ years) friendships with my peers who had very different rules than I did, and had a full social life all through school (I do consider myself a strong introvert and have had social anxiety issues in past, but I would never point at lack of TV/games growing up as a root cause).
Like you said, neither one of us has hard data, only anecdotal stories with different outcomes for similar "media" parenting strategies.
Even if there is no negative consequence on an individual child relative to their peer group, I still believe (can't support with evidence obviously) that exposing children to violence in video games and movies is a net societal negative that I don't intend to contribute to.
edit: Just wanted to say I appreciate your perspective as it's one I hadn't even considered before and gave me some food for thought.
If my peer group's interests had been more varied maybe it would have worked out differently. So I imagine it depends on the school/neighborhood.
Edit: At any rate, I appreciate your perspective as well. An upbringing without TV (let alone the rest) where it wasn't a hindrance is about as alien to me as it gets, pretty sure both my parents' families had TVs growing up. :) As it stands I see such things as ultimately harmless, but I'll admit that if I didn't experience media as such a crucial social lubricant, I'd probably strictly limit (although I'd stop short of forbidding) my kids from the more violent stuff as well, at least until they were 8+, just in case.
The danger of movies and games inspiring violence seems comparatively meager. The risk of wasting time through addiction to these things is the more immediate danger.
On the other hand, nine might've been too young to take my first deer; I've never had any particular desire to hunt since then, although if it were that or starve, I suppose I'd do the former - not that it'd be hard around here, where whitetail are abundant and have no fear of humans. It did teach me a great deal, though I might rather have learned it a few years later than when I did; on the other hand, I doubt I'd have been able to. In any case, while I certainly still eat venison when the opportunity presents, on the whole I'm still much happier to shoot deer with a camera than a rifle.
I never really noticed much one way or the other about video game guns. Seems like a lot of stew from one oyster, but I don't suppose anyone should take the word of a Mississippi Borderer brat for much of anything.
You don't sound old-fashioned, so I won't call you that. I was thinking more like "alarmist". I think it's possible to harm a child through exposure to violent content, but I don't think it's as easy as you seem to. In particular, I'd consider cartoonish violence essentially harmless. My son won't be around FPSes for a number of years, but NES-style games? Can't be worse than 80s Saturday morning cartoons.