It's a one-dimensional value, make it a one-dimensional control. Slider. Done.
It's a one-dimensional value, make it a one-dimensional control. Slider. Done.
I've always wanted a shutter button on my phone, because of what it would imply: the ability to take a picture instantaneously, as the first action that wakes the phone from sleep. I often miss shots because of the six seconds required to get from my phone being in my pocket to having the Camera app open.
1. Pull out phone. 2. Press power button. 3. Swipe the time left (don't unlock) 4. Press volume down button to take photo.
Two seconds tops from photo op to photo!
Note: You don't have to swipe the time, you just want to avoid swiping a reminder and the time is an easy and guaranteed-to-work target.
OP's point is you shouldn't even have to have an additional step, however short it is.
I am guessing that screen UX designers wrestle with the same constraints that physical audio hardware manufacturers to - that of space restriction, and cramming as much as they can into a given space.
Hence I guess why things like recording consoles have a slider for the critical volume adjustments, but rotating knobs for other things like panning, EQ etc. above that.
Volume is one thing I don't mind seeing as a vertical slider, but then would panning be a horizontal slider? I actually prefer a round knob for that because the knob position is a better resemblance of the 360deg sensory perception around my head when setting the stereo space.