I hear that a lot, and I'm not convinced.
I think people needed to have a strong motivation to get used to software keyboards. I think most companies implementing one would have screwed it up (see: RIM).
So you'd need a compelling use case and compelling software to force that sea change. I find it plausible that, absent Apple's existence, we'd be using clunky GUIs on desktop computers and even clunkier GUIs with physical keyboards on smartphones.
Much like laptops still being shipped with floppy drives and VGA ports years after those technologies were effectively dead.
Android was still getting built with a Blackberry-style physical keyboard at that point.
It feels like if it wasn't for a few researchers in the interaction lab we wouldn't have gotten software keyboards for a while.
We could have had a long detour through Blackberry-like devices with keyboards. But comprehensive smartphones in some form were to be expected as the electronics got cheap enough.
I find it plausible that, absent Apple's existence, we'd be using clunky GUIs on desktop computers
Without Apple, we probably would have had something like lower-priced Sun or Apollo workstations on the desktop. For most of the 1980s and 1990s, people at well-funded companies did have Sun workstations on the desktop. With, though, crappy GUIs. XWindows is from that era. It would never have occurred to Sun to hire Susan Kare.
Sun didn't have the volume to support software companies. Interleaf had something better than Microsoft Word by 1983, before the Mac had even shipped. But their business model was to bundle a few Sun workstations and a laser printer with the software, for about $60K. Software for Sun machines tended to cost a few thousand dollars per seat.
Digital cameras have killer hardware, but they still have the same crappy menu systems they had when they were first introduced in the 90's.
You absolutely need extremely rare talent to produce original & creative ideas like what was used in the iPhone, and the digital camera makers have absolutely none of that talent.
Yes, the world would continue to use clunky desktop-oriented WindowsCE/Blackberry/Treo phones today without Apple. They really were original and unique to the industry in how they completely changed its course.
Also, never take advice from Phil Schiller.
I have an older Canon digital SLR, and while the rear LCD isn't as big, bright, or high res as newer cameras, and it lacks touch support, I generally find the menu system pretty nice. It's fairly information dense and has dedicated buttons for a whole host of features so that you don't have to go digging through a bunch of hamburger menus.
The menus and dials are for expert users who don't want a more simplified interface because it's more efficient for them to learn the dense interface that novices find confusing.
>>I think most companies implementing one would have screwed it up (see: RIM).
Little keyboards were a dead end (I think I remember reading contemporaneous articles noting the fundamental problem of "little keyboard -> little screen" and the little screen being just too small. The real issue wasn't the little keyboard per se, it was the little screen). I think Apple had the advantage in creating software keyboards, because they had the ability to tightly coordinate the hardware and software development. They also the capital to take the risk.
I suppose RIM also did hardware and software, but their software was less sophisticated than Apple's.
>>I find it plausible that, absent Apple's existence, we'd be using clunky GUIs on desktop computers and even clunkier GUIs with physical keyboards on smartphones.
Wasn't that sort of my point? My point was that only Apple was positioned to do the iPhone in the mid-2000s.
I think the player who might have made the leap was Google, who was experimenting with touchscreen devices, but they aren't the boldest company when it comes to hardware.
I think we might agree on that?
I guess my main thesis rests on the idea that an iPhone is more like a tiny computer than it's like a circa-2007 cell phone. It was easier for Apple to make a tiny Mac with phone capabilities than it would have been for a handset manufacturer to retrofit PC-like functionality onto their handsets. Apple was already the master of the Mac ecosystem, which they could leverage however they wanted. Handset manufacturers would have had to acquire a computer platform or partner with a computer company (which, I guess, is the story of Android).
the "keyboard" were simply a bunch of pins that prodded the screen in the appropriate places. If you wanted to you could simply remove the cover and just poke the screen directly.
Actually, the Palm Pilot from the 2000's was an alternative to both - sort of a touch screen, but used a stylus and its own script for writing characters.
I remember using a Sony Ericsson Symbian UIQ phone in 2006 (the M600i IIRC, Jobs was rumored use an earlier phone in the same OS series, the P800), where they had put the action buttons at the bottom of the screen at a finger-friendly size. I remember often quickly using my fingers to do common tasks, but it was a resistive screen and they still used scroll bars and tiny checkboxes. In hindsight it shouldn't have been that difficult to make the leap to finger-first, but it was Apple who did it.
I think you mean LG: https://en.wikipedia.org/wiki/LG_Prada
Apple made the first successful one. Which seems to be their knack, after all.
Multitouch was being developed by a startup that Apple gobbled up.
This applied to dropping the hardware keyboard on the iPhone.
It also applied to something like the lack of printing on the original iPad. This was a big critique that a lot of people had when the iPad first came out. Now, even though there are printing options, most people don't really care any longer.
Yeah, in 2000 I assumed that phones would end up like that, because keys took too much space for something that fits in your pocket. I was an enthusiastic fan of Windows Mobile when it came out, and I've been on iOS since the first iPod Touch.
All the cell phone companies had their own proprietary OS.
Android was getting built at literally the same time.
Symbian was used by dozens of manufacturers and came in different flavors. S60 for standard smartphones, S80/90 for communicators, UIQ for touchscreens.
Windows Mobile was also widely used and had an edition for phones using a touchscreen and one without them.
Hundreds of millions were sold before the iPhone even came out.
And i swear i could finger type on the 770 before iPhone showed up, even though it was a resistive screen.
https://www.technobuffalo.com/2011/10/27/android-before-and-...