Internet Explorer 9 destroys Chrome 6 in HTML5 speed test (video)
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More competition in this area is a bonus - now we just have to ensure that microsoft continues to sound out valid reasoning to get the vast proportion of Enterprise that still is on IE6 updated (and thus shift their legacy apps from proprietary hacks to a far more future "proofed" (resistant really) standards base).
It's not a contrived example, as someone already pointed out.
"Nothing Microsoft does now can make up how awful IE 6,7, and 8 are and the fact that most of my day-to-day pain is caused by supporting their crap-tastic browsers. Even IE 8 leaks memory like a sieve."
This is entirely irrelevant.
Why is this comment being upvoted?
Wonder what the result would be if the video maker had tried using the WebGL extension... if this FishIE thing supports it.
Anybody can make a nice demo, it is getting people to use it that matters.
From where I sit, IE9 looks like a genuine attempt by MSFT to get back in the race.
They could add in IE7's and IE8's rendering engines into IE9 as compatibility modes, push out IE9 as a forced or automatic update and have HTML5 ready to use in a few weeks. But they seem to be more worried potential whining from update-averse users than holding back the technological progress of the entire internet.
Decisions, decisions.
(Let me hum a few bars: you use a $3 million CRM which only supports IE6, and the company which bought the company which made it has since folded. This is hypothetical, but not very hypothetical, if you catch my drift. A forced free upgrade to IE9 would create an organization-wide emergency for that customer, instantly, and it would be a cold day in Hell before they every do business with Microsoft again.)
I didn't mention IE6 backwards compatibility, because no one running IE6 is going to upgrade directly to IE9; they don't run on the same OS. Even if IE9 was made a mandatory or automatic upgrade, people relying on IE6 wouldn't have to worry. IE6 would have to be dealt with differently than IE7&8, which is fine, it'll get to insignificant market share soon enough on its own.
You can make it entirely realistic by saying the company that made the CRM now has a version that supports Firefox and IE7-8 but it costs $5M to upgrade the license. I've had so many of those cases at my current job.
My understanding is that IE's entire user-base consists of update-averse users these days - everybody who can stomach the idea of changing browsers is already using Chrome or Firefox.
Reference: http://www.eweek.com/c/a/Windows/Microsoft-IE-6-Share-Falls-...
I wish Chrome would take more from IE than it is from FF, but it is good to see IE6 drop so much. It's under 5% now.
Note: these are US numbers. If I recall correctly, the global numbers are shaded a little more non-IE.
So if MS did what you ask tomorrow, nothing would change in 99% of big corporations.
Edit, security ok, version upgrade not ok.
"Internet Explorer 9 beats Chrome in hardware-accelerated canvas rendering, fails to beat several other browsers (video)".
Much better. But hey, gets less clicks right?
Hmm, maybe I should switch the competition's product to use software rendering, and I'll use OpenGL/DirectX, for side-by-side comparisons.
Wow, I'm "destroying" my competition...
It beat hardware accelerated chrome as well.
Firefox 3.7 actually came out on type by a bit in the end at a 1000 fish.
Worrying about canvas graphic acceleration without having a standard canvas implementation may be jumping the gun a little, although traditionally that is how HTML has been advanced. Its a case of premature optimization, but then there is potential for payoff in being first to market with a winning strategy...
//Anders
For the Mac are you talking about H.264 acceleration? Apple have historically not exposed the hardware acceleration features of the graphics cards they shipped, often not even using it themselves and just using software decode. They've changed this recently by making use of some (but not all) of the Nvidia (but not ATI) decode capabilities but it's not the hardware that's missing for many older devices, it's access to the hardware that only Apple can provide. These capabilities are accessible if you're running Windows or Linux on that same hardware.
I thought that was a bit strange, so I tried to reproduce it. In the live demo the fps meter only appears after you fire the gun, and (apparently) stops with the last value after the items stop moving.
What's going on there?
No it isn't. Firefox in software mode (release builds) is generally faster than Chrome when it comes to canvas. Firefox in hardware mode (pre-release, Direct2D) is around as fast as IE.