New way to test self-driving cars could cut 99.9 percent of validation costs
phys.org
phys.org
Chess engine programmers do something like this. Rather than playing thousands of full games to determine your engines strength, you can get a pretty good snapshot by running custom test-suites that contain a curated selection of known challenging positions [1]. One well known downside to this is that if you optimize your engine for test-suites, it invariably performs worse in overall general gameplay. Maybe we'll end up in a situation where cars learn to drive in an extremely over-cautious and risk-averse manner in order to pass all of the dangerous test scenarios.
[1] https://chessprogramming.wikispaces.com/Test-Positions#Test Suites
As an aside: please do lean further into this "people whose transportation needs are best served by cars aren't humans" rhetoric. It's going to be a lot easier to destroy at the polls.
I say this having just sold my car to move to a tiny studio in an urban high rise near work, because I recognize that my top-10% salary and lack of children are the only reason I can do that. I'm excited by the possibility of self-driving cars to bring the benefits of the automobile to more people, and most excited about those it can liberate from slow, crowded buses.
Roads are now intended for cars, and new infractions (like jaywalking) were invented to give automotive use primacy over others. Cars should merely be one use of the roadways.
Not sure what you mean by "It's going to be a lot easier to destroy at the polls."
Urban and suburban residents have competing interests here: urban residents (for whom cars are a nuisance) would like to safely frolic in the streets. Suburban residents (whose lives depend on fast travel by car) would like to continue affording decent homes.
This competition will appear in city-level politics in various ways. The anti-car side is handing the pro-car side some ammunition when talking about them as subhuman (i.e. framing drivers and people and mutually exclusive categories).
"to consider human drivers the major threat"
I'm thinking that degenerate driverless-algorithm behaviors will be even more problematic. Imaging an imminent head-on collision between two driverless cars. They could play 'dance with me', each dodging to the right or left only to see the other car do the same. In a few milliseconds they could lose the opportunity to avoid the accident.With a human driver and their limited response time, the other car is actually more predictable and interactions easier to manage.
> When two power vessels are approaching head on,both vessels should alter course to starboard to pass port-side to port-side.
> When two power-driven vessels are in crossing situation on a collision course, give way to the vessel to starboard (right).The give way vessel must take early and obvious action to avoid a collision by either stopping or altering course to starboard.
https://maritime.college/Boating-Rules.php
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Plus, driverless cars can potentially use more efficient short-range radio and figure out themselves.
...if you only use one car.
One part that is unclear is that the 11 billion mile requirement doesn't specify urban conditions and the 2 million mile per decade estimate does. So there might be some errors there.
The better question is, what happens if you give the AI car a no-win situation? How does it handle it? The Kobayashi Maru can be looked at as a way to detect outliers and failure modes... even if the game is rigged.