Andy Gavin: "[SGI's] stuff from the early '90s was all filled with this giro shading, as it was called, where things all looked like plastic, like colored plastic."
"giro shading" ? What is he referring to ? Is it a real thing ?
"giro shading" ? What is he referring to ? Is it a real thing ?
Edit: Kierenelby is right, he meant "gouraud shading". Here's an example: http://imgur.com/h8vNeaD It's pretty distinctive because a gouraud-shaded ball mostly looks like a sphere, but the outline is clearly polygonal, and the surface highlights follow the otherwise-hidden polygon edges in a weird way.