That's not true. There's a lot of JS code out there that is certainly not legit in TS. Probably the shortest example is `1 === "a"` which produces a TypeError, but if you use TS at all you'll understand that a lot of bad patterns are made painful or impossible thanks to the strict type system.
TS has optionals so undefined is not an issue.
The rest is valid.
What's the issue with undefined - is it that you would use null instead?
I don't feel a need for integer type, but maybe that's because I grew up on JS. Integers feel like warts to me in a lot of cases, ie why would 2/3 == 1?
JS's floating-point-or-bust, combined with some weird Math semantics, makes it challenging to write numerically correct functions.
The root of the wtf is how Arrays play double-duty as both indexed and associative. The ES spec says that if you modify a property of an array object, the implementation must check if the (necessarily String) key changes after being round-tripped through a UInt32 conversion. If not, the key is a special array index that bumps the length; otherwise the length is unaffected.
var arr1 = []; arr1[2147483648]=1; // arr1.length == 0
var arr2 = []; arr2[2147483647]=1; // arr2.length == 2147483648
var arr3 = []; arr3[-1]=1; // arr3.length == 0
Of course strings participate in this nonsense: var arr = []; arr["12345"] = 1; // arr.length == 123456
This is JavaScript so naturally .length is settable: var arr = []; arr.length = 3; // works!
But implementations are still required to distinguish between keys that are undefined and keys that outright don't exist: var arr = []; arr.length = 3;
arr[0] = arr[2] = undefined;
for (key in arr) print(key); // 0, 2
And of course you can set whatever random associative array property you like: var arr = []; arr[1] = true;
arr[3.5] = false; // "works", .length is still 2
The intent is that array implementations may use efficient unboxed contiguous storage, but the spec requires that arrays may be sparse so it's still necessary to track which keys are actually set even if values are undefined.Want to iterate an array's keys? There's no requirement that array indexes start at 0, and you may encounter random other keys from the array prototype.
TypedArrays are more limited/sane, thankfully.
TypeScript thankfully prevents all of these errors except for the one I mentioned.
Do you work on the spec or a JS implementation? That's some pretty impressive knowledge.