A subscription model is the best that I've see so far, but it's still a shitty system, and it seems fundamentally so, IMO.
> Any time your business is exchanging information for money - music, video games, movies, etc - there's always an incentive to circumvent it.
Sure, but the new incentive is that it is currently a better product/service in almost every aspect. It used to be that circumvention was to save money, but that's not why a large number of people do it now. The service is better, the quality is better, the selection is better, etc. Maybe I'm missing something, but other than "the artist gets paid" I can't think of a single thing that going through an official route makes better.
> I am deeply curious what you imagine this artificial-barrier-free experience that still coerces payments to be like, however.
I have no idea, that's why I'm wondering if we've hit a limit to our current system. And it's not just music, basically anything that's digitally distributed is running into the same limit.