- With which other languages, frameworks and platforms do you have experience?
- Are you willing to relocate?
- Are you citizen of an EU country?
Without knowing too mucch about you: Look that you offer more than just iOS. If it's just iOS you need to put your app to the app store and it ahould be really polished and get some ratings. Now, your app looks ok but it still has aome room for improvement.
If still nothing works out, try some freelancer gigs and maybe you find a long-term client. Being a freelancer is a lot of hassle in the beginning but once you have some reputation earned as a freelancer you nake more money than being employed.
EDIT: I looked again at your game. I think this is a huge project and can take months. Rather build a small typical iOS indie game. The ones with reduced visuals and sounds focussing on just one core game mechanics. Something where you can build the core of the game in one day. Polish it, make a start screen and put it to the app store as said. A work-in-progress on Girhub with many todos isn't attracting anyone. A very simple game you can finish in 1-2 weeks. Or: build not a game but instead an app, I could imagine that game dev iOS jobs are lower paid.