Genuine question : Do AAA studio really care about metal ? Is gaming on Mac a thing now ?
Genuine question : Do AAA studio really care about metal ? Is gaming on Mac a thing now ?
Also Apple's augmented reality is based on Metal, and they had Valve on stage praising it at WWDC, with native support on SteamVR SDK.
Finally, many of the frameworks that made use OpenGL, including the window manager, are now working on top of Metal.
You haven't said anything about Vulkan vs. Metal, and you can't, because Vulkan is a better API for the reasons I described upthread.
Full disclosure: I have colleagues and friends on the Khronos standards group, and I don't like seeing their work bashed without specific technical reasons.
I have said it has insignificant market share and that share won't get better outside GNU/Linux for the foreseeable future.
That has nothing to do with quality.
Gaming on the Mac is a thing to some extent. See Steam for MacOS.