Feature packed as always. I love Unreal Engine's patch notes. 4.16 was released at the end of May and was equally impressive so it's pretty insane.
How did Unreal manage to evolve so quickly? If it was just one patch notes then may be just a coincidence, but they have manage to do it every time for the past months or years. I cant think of a single software / middleware that has this pace of development. And Games Development were suppose to be hard?
Its very rare indeed.
I also get the impression Tim Sweeney, the one man developer behind the first engine, is rather good at assembling and managing tech teams.
Epic definitely has one of the most productive and effective teams in software development. I just marvel at it every time.
Then again, i swear often i should have become a farmer, though i somehow doubt same principles don't apply there too.