A lot of modern games that offer convenience features like GPS navigation in GTA or the quest markers in Skyrim. I prefer playing GTA with the GPS turned off because it forces me to actually learn the lay of the land.
I'm more concerned for people that drive around using a GPS in an actual car and somehow never learn the city layout.
I'd like to see more large scale adventure games like this.
Games depending on such GPS systems tend to be significantly hampered by its removal (which makes sense), and thus such basic removal is rarely a sufficient fix.
The only reason I'd imagine BotW might work fine is that Nintendo has made open(ish) world games before, and as far as I can remember, have never made much use of such systems. More likely than not, the game was designed without markers, and markers added after the fact; which is clearly untrue of most other modern open-world games