The slowdown was one of the coolest parts of the game though.
So much action that the framerate drops and you are still surviving the chaos.
This kind of "glitch" was formative for a lot of slow motion in films.
So much action that the framerate drops and you are still surviving the chaos.
This kind of "glitch" was formative for a lot of slow motion in films.
I like that, that's a fantastic idea. Are you referring to something in particular?
I remember this effect from childhood gaming, back when you could not really distinguish bug from feature. And I'm sure developers let that distinction slide as well. The slowdown is such a natural fit in an adrenaline filled state.