I like the idea, but for $490, I'd like some assurance that the eye tracking technology actually works and that it's not just tracking the mouse or something else.
I like the idea, but for $490, I'd like some assurance that the eye tracking technology actually works and that it's not just tracking the mouse or something else.
The other part is we found that people demoing the software are less likely to follow the instructions (since they're not getting paid) and we worried about having a lot of poor tracks that would look bad. Our testers have been amazingly good at following instructions :).
1) Our processing can't be done realtime (i.e. it takes more than 1 second per second of video), at least for now, so there would need to be a lag that can get significant if they user has a slow enough computer.
2) We currently don't require any software to be installed client-side (we use Flash + JS), which we consider a big perk.
Looks like you have a bunch of tough optimisation ahead, much good luck with that.
Very nice idea by the way, eye tracking used to be the domain of specialised setups using cameras behind half-transparent mirrors, it's quite impressive that you've gotten this far with just a cheap webcam as an input device.
I could imagine that using CUDA-enabled kernels might be of help for processing images.