Let's agree to disagree. I suspect your bar is too low. You could have made that argument for early versions of PHP (i.e. before 5)
Let's agree to disagree. I suspect your bar is too low. You could have made that argument for early versions of PHP (i.e. before 5)
The question is how often you get bitten in the ass by it, specifically as a professional rather than a beginner, and in my experience it's been very little with Javascript but quite often with PHP. Once you know a few things like the difference between == and ===, that undefined and null are different, etc., it's pretty easy to avoid the warts because the warts become obvious. I'm not going to argue that Javascript is well designed, it's really not, just that I rarely if ever run into the typical laundry list of gripes in such a way that it has a profound effect on my job.
And having ESLint backing me up doesn't hurt, either. But that's not technically relevant.
PHP, especially the older versions, contained many subtle traps you could easily fall into. For all of its flaws, I've never really felt the same about Javascript. More to the point, beginners are always going to stumble. It comes with the territory. I tend to focus my criticisms more on problems that knowledgeable programmers can stumble into accidentally rather than ones that are commonly met by new programmers, if that makes sense. The former seems like a far worse problem, because the former starts to touch (bear with me) "real" code.
Just as an aside, the biggest single pain point for me when I still used PHP (a lifetime ago, now) was the way PHP used to report missing quotes extremely inaccurately. Egads that was an awful bug. I hope they fixed that.
What it boils down to in my mind is, when I'm writing JS, I'm comfortable not having a linter available. I don't always feel the same way with PHP, because I don't feel like the traps are as easily avoided. I certainly don't think I'm some sort of Javascript guru, it's just that I don't have many problems with it in a purely practical sense when compared to PHP.
I still feel that way about PHP. ES6 and ES2017 changed my mind about JS, though, along with the eventual maturity of the stack: babel, eslint, good testing in Jest. Everything I always hated about JS totally does still exist in its bowels, that's never going to change. But the guard rails have gotten very good and more modern flavors of JavaScript have added a lot of stuff that makes life easier (strongly opaque modules, async/await, and arrow functions are probably my top three). The build ecosystem is still bonkers, yeah--but there's a baseline level of sanity that I can work with. I know there are still land mines in there, but they're flagged and mostly out of the way.
On the other hand, any time I'm stuck back in PHP, it is fundamentally the same stuff that has been sticking needles in me since I was in high school. Yeah, the language has advanced--but I'm not sure the general practice has advanced all that much, and the parts of the language that are problematic are right up in your face.
I can program in JS, and sometimes I even enjoy it. I had a friend who liked snakes and had several as pets, even some poisonous. I prefer kittens.
I've used most dynamically-typed langs at this point and I've run out of reasons to use something aside from modern Javascript if I would have originally used Clojure or Ruby in the past.
Though it feels sheepish to reward your low-effort comment with a response.
I spent over three years using Clojure and eventually learned how unimportant technical superiority is for most of my projects. For example, the first time I met a co-founder and they simply weren't interested in using Clojure. Well, that was easy.
JS has major upsides like ubiquity and I'm-already-using-it-in-the-browser and its simple concurrency model that aren't so easy to paint over.
I'm not saying everybody should default to JS like I do. But I think a lot of these avoid-JS-at-all-costs posts need to update their intel. For example, JS has pretty great static analysis compared to anything I've used in the other dynamically-typed languages. It's also one of the few where gradual typing actually caught on.
For all its upsides, its warts aren't any worse than things like the overuse of metaprogramming in Ruby or the aversion to FP in Python or the tooling dependencies of Clojure.
My experience with API design in JavaScript is that it still kind of sucks. It's not the worst, that wonderful spot goes to PHP, but it's distinctly harder to get something usable and maintainable done than Grape/Ruby. Probably worse than Flask/Python, too. The Swagger tools out there for JavaScript aren't very good and none of the lesser-used alternatives seem any better; maybe it's the stateful/metaprogramming-friendly nature of Ruby, but `grape-swagger` is really nice and nothing comes close in JS, at least not that I've found.
Data representation worries me, too. I have not yet found a decent `grape-entity`/`representative` library in JS (think a `grape-entity` or a `representative`). On top of that, SQL library support out there is pretty bad, Sequelize being the best I've found but much worse than Ruby's Sequel or even ROM. Sequelize is still frustrating and clunky.
I'm also uncomfortable dealing with money and financials in JavaScript, in part because of the lack of a BigDecimal/fixed class that I feel like I can trust (as I'm not really qualified to judge the implementations of the billion gems out there). A standard library I feel like I can trust is still out there, somewhere.
If all I have to do is plop out an endpoint, then JS (shouts, Express!) is as easy as it gets, and that's fine. But these days I need more, I want my tools to help me with it, and I don't really have time or inclination to build them, either.
If I'm missing any that are worth checking out, though, by all means, I'm very interested.
This is not pedantry, it's a real-world constraint.
When you have experienced the "no, a cent is no longer granular enough" problem, the conversion of DECIMAL(7,2) to DECIMAL(9,4) and the attendant code compatibility is something you'll appreciate.
Javascript does badly need a native fixed precision type beyond "everything is a double" or some web assembly hack.
And I like Javascript, but this is a real problem.
It sounds like if that's the sort of kit you want, then Ruby is for you compared to Clojure/Javascript.
What I do like about Javascript is that it's easy to write ad-hoc types via Typescript for my SQL functions to specify the shape of the data that comes from the database. I would never go back to something like Active Record that tried to make me canonicalize all of my data.
I have to wonder if these are more identity-level ecosystem differences.
As far as ORMs go, I'd certainly prefer not to use Active Record ones, but I also don't want to have to update my code when somebody else adds a field that I don't care about. My representations specify what I care about and how it should be presented to clients (for example, hashids rather than integer primary keys); I update them only when there's a new field that I care about. I can do this with functional mapping but the database boilerplate sucks more than Sequel does (it's a big part of why I've dropped ROM, though I much prefer it in theory). Computers exist to help me do less programming, not more, and what you describe is more programming for, to me, little benefit.