How many gigantic software disasters can Apple have in one week?
Before the next spate of “what happened to quality at Apple” articles come out... I would love to know objectively if there are actually more problems or if it’s just bigger impact or an unfortunate run of problems (happens...).
https://arstechnica.com/gadgets/2017/09/macos-10-13-high-sie...
The current fashion of "write some code, write some tests, modify either until the tests pass" is not a way towards fewer bugs. All it leads to is the analogy of "throwing things on a wall and seeing what sticks". Tests should be for reducing the remaining uncertainty about the functioning of some code, and not a substitute for actually trying to get it right through careful reasoning.